In the 80s, Object Oriented development promised a fundamental reshaping of the software development landscape, and it had distinct religious overtones. (You can tell it was religious because Object Oriented is capitalized.) It was going to be better in every way from procedural programming - everything would be reused, bugs would be eliminated, and mass love would result. Like Theravada Buddhism, once you accepted the Four Noble Truths of Encapsulation, Inheritance, Polymorphism, and Modularity everything else followed. This fever gripped the development world for twenty years, and thousands of developers never made the mental shift necessary to embrace it.
Leaders often made the fateful decision to rewrite existing procedural apps in object oriented technologies. Did the resulting programs run better? Um, no. Did they conquer the marketplace? God no. Did they run faster? Hell no. Windows Vista is a prime example; I'm not going to rehash any personal case histories because the pain is still too great. I'll let you know when I'm strong enough to cry.
Distributed development is as different from Object Oriented as Object Oriented is from procedural development. Most of the existing cadre of developers will never get this stuff, just as most procedural developers never figured out OO. Hadoop / MapReduce and Erlang require a rethinking of how problems should be solved, and a rethinking of what problems can be solved. Instead of figuring out how to best rewrite yesterday's apps with today's technologies, it's much better to treat them as solved problems and move on.